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Shannon Deoul

Project Spotlight: Industry Support Grows for OpenTimelineIO Screen shot showing OTIO support in Foundry's Nuke StudioBlogOpenTimelineIO

Project Spotlight: Industry Support Grows for OpenTimelineIO

OpenTimelineIO (OTIO) is an open source API and interchange format that facilitates the communication of editorial data and timeline information in rich and flexible workflows – filling a critical but often-overlooked gap in film production pipelines. Its API is simple to integrate with both studio tools and third-party software applications,…
Shannon Deoul
June 29, 2022
Academy Software Foundation Members Explain Benefits of Open Source Software BlogMembersOpen Source Days

Academy Software Foundation Members Explain Benefits of Open Source Software

At our recent Open Source Days event, we had the opportunity to speak with a cross-section of Academy Software Foundation members about the importance of open source technology and open standards for their businesses, and the value that they derive from contributing to the Foundation’s open source projects and collaborating…
Shannon Deoul
November 22, 2021
Project Update: OpenTimelineIO Beta 14 Released, with Improved Automation AnnouncementsBlogOpenTimelineIO

Project Update: OpenTimelineIO Beta 14 Released, with Improved Automation

Screen shot of the new OTIO to SVG adapter in action The Beta 14 release of OpenTimelineIO (OTIO) is officially available for download! This update notably adds greater automation and support for the latest versions of Python as recommended by the VFX Reference Platform. New features in Beta 14 include:…
Shannon Deoul
November 16, 2021
Project Update: OpenVDB Version 9.0.0 Available Now; Introduces GPU Support AnnouncementsBlogOpenVDB

Project Update: OpenVDB Version 9.0.0 Available Now; Introduces GPU Support

Ray tracing in PBRT using NanoVDB OpenVDB – the Academy Award-winning C++ library for efficient representation and simulation of volumetric effects like water, fire, smoke, and clouds – has officially released version 9.0.0! This significant release introduces notable updates including: The official release of NanoVDB, which for the first time…
Shannon Deoul
November 8, 2021
Simon Yuen, NVIDIA Behind the ScreensBlog

Simon Yuen, NVIDIA

Simon Yuen Director, Graphics and AI NVIDIA Tell us a bit about yourself – how did you get your start in visual effects and/or animation?  I was in my third year in college, majoring in Computer Science and minoring in Art and at that point, I was not quite sure…
Shannon Deoul
October 19, 2021
Academy Software Foundation Announces Formation of Rust Working Group, Initial Release of OpenEXR Rust Binding AnnouncementsBlog

Academy Software Foundation Announces Formation of Rust Working Group, Initial Release of OpenEXR Rust Binding

The Academy Software Foundation (ASWF) is pleased to announce the formation of the Rust Working Group, dedicated to creating a foundation for C and Rust bindings for C++ libraries used by the media and entertainment industry. Rust is a fast and flexible open source programming language designed specifically for safe…
Shannon Deoul
October 13, 2021